# language: Select another language file. # usescancodes: Avoid usage of symkeys, might not work on all operating systems. Resetmapper only works with the default value. # mapperfile: File used to load/save the key/event mappings from. # Possible values: lowest, lower, normal, higher, highest, pause. # pause is only valid for the second entry. Second entry behind the comma is for when dosbox is not focused/minimized. # waitonerror: Wait before closing the console if dosbox has an error. # autolock: Mouse will automatically lock, if you click on the screen. # Possible values: surface, overlay, opengl, openglnb. # output: What video system to use for output. # windowresolution: Scale the window to this size IF the output device supports hardware scaling. # If you end up with small window on a large screen, try an output different from surface. # Using your monitor's native resolution with aspect=true might give the best results. # fullresolution: What resolution to use for fullscreen: original, desktop or a fixed size (e.g. It can reduce screen flickering, but it can also result in a slow DOSBox. # fulldouble: Use double buffering in fullscreen. # fullscreen: Start dosbox directly in fullscreen. # They are used to (briefly) document the effect of each option. # Lines starting with a # are comment lines and are ignored by DOSBox. (Please use the latest version of DOSBox) # This is the configuration file for DOSBox SVN. # support for mt-32, fluidsynth, GUS, and DOS32A Zenith is licensed under the terms of the Don't Be a Dick Public License.# System-wide dosbox config, partially overridden by game-specific configs If FFmpeg is downloaded, put it next to the Zenith. UsageĪfter downloading the app, extract the. You can download the latest version of Zenith for Windows 32-bit here and Windows 64-bit here.įFmpeg is required for video rendering, which you can get it here. Extremely customisable, allowing features such as custom note caps for rounded notes and custom keyboard overlays. Textured: If the other plugins aren't enough for you, you can make your own look by using the Textured plugin.Font and font size are also easily customsiable. Note Count Render: Renders a highly customisable text label for the midi statistics, including properties such as note count, polyphony, tempo, time, ticks, bars and MANY more.This all comes with Zenith's classic support of transparent notes and note gradients. Taking inspiration from the original MidiTrail program, and going far above and beyond, adding support for many requested features, uncluding: Custom ripple (aura) images, 3d box note support and different width notes. MidiTrail+: My most ambitious plugin yet.Some extra customisations were also included! Included with the program Original options like same width notes and changing the bar colour are also present. PFA+: An almost identical visual clone of the original program, with support for some exclusive features, including: same width notes, tick based rendering, and Zenith's classic gradient and transparency support.Basically the classic version except without shading. Flat: Very similar to the classic plugin, and more of a proof of concept than anything. Any new render features in Zenith will always be supported first by this plugin. Classic: The original render engine for Zenith.Feel free to contact me on my dev server! It is possible for anyone else who knows C# to make a plugin themselves as well. I might release the exact looking copies, however BMT members are highly against them spreading anywhere. However exact clones (PFA, miditrail, etc.) will be slightly modified to make them distinct from the original. Customisable render settings, with the ability to change almost all plugin settings, and even switch plugins themselves during preview mode to see real time changes!Īs a general rule, all custom and original plugins are completely free and open for anyone to use.
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